Wednesday, November 14, 2012

Warrior output talent options: Titan, bent, or weapons. Warrior output talent options: Titan, bent, or weapons.


Conclusion: bent> Titan ≥ weapons turn violent war threshold is at or close to 20% crit, and weapons otherwise peace of mind.

When I turn violent? Titan or bent? LZ body "trial and error"
Recent dd are most focused than these two questions. LZ yesterday after brush carbonate Ruby, heart intolerable itching formally violent first step (actually loaded 479, two broken star random group last week, double open suction The immortal gas to help LZ top up!)
Based on some of the more important results of the first time with the transformation simcraft simulation (results for LZ equipment, everyone may be slightly different)
Look at the LZ property and equipment
TG equipment and attributes, such as signatures, gems fM Armory. (No smf as one weapon, so bent to stay in the second part.)
The original weapon talent is headless helmet teachings containing a 476 broken star and leave more power gems, and other equipment.
tg test: 10000 the monomer stakes chiefs boss battle, 350 seconds total allowable error of 0%, buff full. (1)



Raw the weapon talent test: 10000 times monomer stakes the princes boss battle, 350 seconds total allowable error of 20%, buff full. Forget to modify the (time error before, but tested 3 and 80700 consistent.) (2)



(DPR anger utilization, weapons> bent> Titan, RPS in / out I'm not sure what is)
Visible, for stakes monomer boss, LZ equipment, double broken star double the Wugang the DPs just to catch up with loaded weapons talent. This is also the LZ has been reluctant to turn violent.
The foregoing combination LZ property and equipment, to make some personal views for some hot issues.
1.LZ body 480 + double purple weapons, the minimum threshold for entry-TG. (Optimal FM optimal gem interpolation method, the most balanced force crit) smf as one might a little low.
2 deputies Wugang output ratio deputy Windsong about 1.2% higher (measured did not put out)
3.TG use Ruby + White Tiger coasters + White Tiger is about 1% higher. The overall equipment highs, coasters will catch up with Ruby. Thor, H Raytheon beyond both of which should be no problem.
4 dps is not persistent, especially like the violent disregard installed. After all, play all the power of the weapons of war is not easy, the prometaphase easy inflicts weapons than violent weak illusion.
The second part is about the smf bent
Mainly take more the populist nT14 full set bis compare, hT14 there will.
TG_nT14 (3)



SMF_nT14 (4)




TG_hT14 (5)




SMF_hT14 (6)



Both ordinary graduation or H graduate, SMF leading TG 2.5% or so.
May we also remember the 5.0 just opened Titan weapons as one is very close to 3 talent, like law Lord 3 foot Dingli.
What caused the original gap between the weapons Titans bent the greater it? BIS are based on T14 graduation test.
The LZ view recent entity installed the 5.05 patch, mainly soldiers output skills comprehensive weaken caused.
Beheaded: damage caused by 9721 (Weapon Specialization) and 8101 (Fury, Protection Specialization), respectively, down by 10,466 and 8721 points of damage.
Anger hit, deputy anger hit: causing 190% weapon damage, down from 215%.
.
Repression: causing 105% weapon damage, down from 120%.
Mortal Strike: 175% +2693 points and weapon damage, down from 185% +2703 damage.
Slam: resulting in 190% +1894 points weapon damage, down from 215% +2144 damage.
Bloodthirsty: cause 90% +1121 weapon damage, down from 100% +1246 damage.
The winds blow: 230% +1003 points and weapon damage, up by 220% +823 damage.
Calculation summarized drawn: (the hoist say here, is 3 talent in relative terms, overall ZS output drop.)
Cut beheaded, arms and bent decline the largest weapons exports go down, as one also drop a little.
Cut anger hit, TG and bent, fell slightly larger than the former, as one-point advantage back.
Cut bloodthirsty, TG, and as one, the former fell slightly bent and back point advantage.
4.buff winds bent improved a lot.
In summary, the TG is bent beyond a lot. Weapons lethal, Slam, has been beheaded, full cut, directly lead to weapons in the late waste.
Look back on the map ordinary T14 graduation, the smf in strength, rapid, proficient in revenue aspects, income higher than TG the crit income consistent. That is why I said, smf simple brutally direct and effective.
Above are based on the properties in our hearts (dual wielding one-handed weapons) and Titan (dual wield two-handed weapon) difference probably worse based on about 1200 strength and 1200 crit.
As one advantage is obvious, but at this stage there is no evidence to prove that the The SMF growth, hT14 and nT14 two stages, tg and smf gap basically the same 2.5% to about 2.7% higher than TG.
Kay aragon old 5 single hand ax than hands broken Star is easier to acquire, especially team deck output.
Final reminder to intentionally SMF friend Eragon Lucky Charm to ensure your current violent or Tanzania talent to roll into a single hand ax.

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